Viewerframe Mode Refresh Patched Online
# Usage refresh_interval = 60 # 1 minute viewer_frame_refresh = ViewerFrameRefresh(refresh_interval) viewer_frame_refresh.start_refresh() viewer_frame_refresh.patch_viewer_frame_mode()
function patchModeState(epoch: number, modeId: string, patch: Partial<State>) if (epoch !== modeManager.currentEpoch) return; // stale state = ...state, modes: ...state.modes, [modeId]: ...state.modes[modeId], ...patch viewerframe mode refresh patched
Event and DOM binding fixes
It sounds like you’re referring to a related to viewer frame mode refresh — possibly in the context of 3D graphics, game engines, emulators, or VR/AR debugging. # Usage refresh_interval = 60 # 1 minute