SceneManager.push(Scene_CheatMenu);
RPG Maker MV games use a specific code structure. You can often access this directly if the game allows debug access, but usually, you must search for pointers. universal cheat menu for rpg maker mv
// Utility helpers function actorList() return $dataActors.filter(a=>a).map(a=>a.id); function actorById(id) return $gameActors.actor(id); function addItem(id, amount) $gameParty.gainItem($dataItems[id], amount); function addWeapon(id, amount) $gameParty.gainItem($dataWeapons[id], amount); function addArmor(id, amount) $gameParty.gainItem($dataArmors[id], amount); function setGold(amount) $gameParty._gold = Math.max(0, amount); function toggleEncounter(flag) $gamePlayer._encounterCount = flag ? 0 : 999999; // crude function teleport(mapId, x, y) SceneManager.push(Scene_Map); $gamePlayer.reserveTransfer(mapId, x, y, 2, 0); SceneManager