| Hack Type | Exploited Weakness | Naive Defense | Effective Defense | |-----------|--------------------|---------------|--------------------| | Auto-click taming | No rate limiting server-side | CAPTCHA | Server-side action cooldown + entropy checks | | Wall hack | Server sends all entity data | Obfuscate variable names | Server-side culling (only send visible entities) | | Speed hack | Client-side movement authority | Timestamp checks | Server reconciles movement with physics |
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