Sly Cooper - Thieves In Time -pcsa00068- -ntsc- Jun 2026

At the last strike, Sly could have smashed Vesper’s anchor and cast them out of time forever. Instead he paused, remembering his grandfather’s teaching: a thief’s honor isn’t the absence of selfishness — it’s the promise to protect the living and the past that shaped them.

: Use the Vita as "x-ray goggles" to locate hidden collectibles while playing on the PS3, or use AR cards for dedicated treasure features. Touch & Motion Controls Sly Cooper - Thieves in Time -PCSA00068- -NTSC-

The most immediate triumph of Thieves in Time is its technical ambition. By leveraging the "Cross-Buy" and "Cross-Save" features of the era, Sanzaru Games created a seamless bridge between home console and handheld play. Visually, the game translated the series’ signature "noir-cartoon" aesthetic into high definition with vibrant colors and fluid animations. The core gameplay loop—sneaking through hub worlds, pickpocketing guards, and completing themed missions—felt more polished than ever. The introduction of Sly’s ancestors as playable characters provided much-needed mechanical variety, giving players access to unique abilities like Rioichi Cooper’s "Leaping Dragon" or "Tennessee Kid" Cooper’s specialized rail-sliding and shooting. At the last strike, Sly could have smashed

Sanzaru Games nailed the "feel" of Sly. The platforming is "sticky" in the best way possible—Sly snaps to poles and narrow ledges with the press of the Circle button, making the rooftop traversal feel fluid. Bentley’s hacking mini-games return with more variety, ranging from twin-stick shooters to side-scrolling rhythm games. Murray provides the muscle, with brawling sections that serve as a high-energy palette cleanser to Sly's stealth. Touch & Motion Controls The most immediate triumph

The story begins after the events of Sly 3: Honor Among Thieves . Sly Cooper has been feigning amnesia to live a quiet life with his love interest, Interpol agent Carmelita Fox. However, when pages from the Thievius Raccoonus —the Cooper family's ancient book of master thievery—begin to vanish, Sly must reunite with his loyal crew, Bentley the Hippo and Murray the Turtle.

Back in the present, the museum roof was the same chill it had always been. The anchor sat in Bentley’s lab, safely scrubbed and sealed. Carmelita returned to her beat, unaware of how close time had come to unraveling. Sly looked at his reflection in a dark window and saw not just his mask, but the passing of an entire family’s shades and choices.

The final screen reads: “To be continued…” (Though as of now, a sequel has never been released, leaving Sly’s fate ambiguous.)