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Sims Medieval Resource.cfg Here

To fully enable modding, you must complete these three steps: Create Folders : Inside your main game directory, create a folder named , create a folder named Add Resource.cfg : Place the file in the main game directory (next to the Add d3dx9_31.dll : For script mods to work, you must also place a d3dx9_31.dll file into the The Sims Medieval\Game\Bin\ file to save you from manual creation?

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To use mods, you need a correctly configured Resource.cfg file placed in your game's installation directory (not the Documents folder). To fully enable modding, you must complete these

Verify that d3dx9_31.dll is correctly placed in the Game\Bin folder. It sounds like you’re asking how to create

It sounds like you’re asking how to create or modify a resource.cfg file for , likely to enable mods or custom content.

The resource.cfg file itself is identical for the base game and the expansion. However, the location does not change. The expansion still reads from Documents\Electronic Arts\The Sims Medieval\Mods .