El castigo del Nivel Diez no era la muerte. Era la repetición eterna del momento en que elegiste mal. La pantalla se reinició.
: Players can track the growth of their own stats (like self-esteem or desperation) alongside the development of NPCs as they learn new skills or classes.
: Characters can die permanently or descend into madness depending on player choices.
Get up to 76 EUR off on flights
Flat 12% off on hotels
Code: WELCOME