Raft — V1.1.01 Beta
v1.1.01 Beta is like finding a working engine in a floating barrel – a little dirty, surprisingly functional, and absolutely worth installing before the next wave hits.
Currently available via Steam’s Beta participation tab, this version focuses on "back-end integrity and user-driven friction reduction." In plain English: They fixed the stuff that made you want to throw your controller into the monitor. Raft v1.1.01 Beta
Suggested message template for your team or issue reports Previously, if you had a raft larger than
The headline act of is a complete rewrite of how the host’s raft syncs with clients. Previously, if you had a raft larger than 1,000 foundation pieces, clients would experience "rubber-banding"—where your character snaps back ten feet as the server catches up. In this beta, the devs have introduced predictive client movement . Early testers report a 70% reduction in desync errors when steering the raft against the wind. 000 foundation pieces
: Includes various quality-of-life improvements and fixes for network desync issues found in earlier versions. How to Access the Beta Branch
The request to "produce paper for Raft v1.1.01 Beta" most likely refers to the , a widely used protocol for managing a replicated log in distributed systems.
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