If you'd like to explore how to set this up for a specific project, let me know: Which you are using to generate your UV passes? Are you running on Windows or Mac ?

Unlike standard effects that simply blur, color correct, or distort an image, a Pixmap plugin acts as a or a re-contextualizer . It takes the source data from a layer (brightness, color, alpha) and maps it onto new shapes—typically squares, circles, or custom sprites.

gcc -bundle -framework Carbon -framework CoreServices \ -I/AE_SDK/include -o MyPixmapPlugin.plugin *.cpp