Pcsx2 150 — Dev Build 2021

began to surface in dev builds, promising massive performance gains for AMD users who had historically struggled with OpenGL.

Massive improvements to the OpenGL backend, fixing long-standing issues like shadows in Crash Twinsanity and performance in the Ace Combat Game Compatibility: pcsx2 150 dev build 2021

Everything is built-in; no more messing with GSdx settings. Final Verdict began to surface in dev builds, promising massive

60 FPS (with fixes) Reason: The dreaded "floor of blood" glitch is fixed by switching to Software Rendering (F9) during cutscenes. The 2021 build has a hotkey macro to toggle this instantly. began to surface in dev builds

By 2021, the development builds were technically considered legacy , as they had been superseded by the 1.6.0 stable release in May 2020 and the subsequent 1.7.0 development cycle .