The only way to get perfect source code is —a human reading the decompiler's output and rewriting it into clean C. This is exactly what the Decompilation Projects for Super Mario 64 or Ocarina of Time did. For NDS, similar efforts exist for New Super Mario Bros. and Pokémon Diamond/Pearl , but they are community-driven and take years.
NDS decompilation is a semi-manual, expert-driven software archaeology process , not an automated decompiler task. The term “NDS decompiler” is a useful shorthand for the toolchain and methodology, not a standalone tool. nds decompiler
This is where the actual "decompilation" happens. The only way to get perfect source code
Decompilation is often confused with disassembly, but these processes serve distinct purposes. Disassembly involves translating machine code into a low-level assembly language that is specific to the processor architecture. While disassembly provides a human-readable representation of the code, it remains difficult to understand and work with. Decompilation, on the other hand, aims to produce a more abstract, high-level representation of the code, making it easier to comprehend and analyze. and Pokémon Diamond/Pearl , but they are community-driven