spinny

Morcreas Universal Axis -v1.2- -aglassofmilk-

Before dissecting v1.2, we must understand the framework. The "Morcreas" (a portmanteau of "Morphing" and "Crease") is not a game. It is not a rendering engine in the traditional sense (like Unity or Unreal). Instead, it is a designed to sit between a gameโ€™s native coordinate system and the userโ€™s input device.