
Part of our INSYDIUM Fused Collection, X-Particles is a fully-featured advanced particle and VFX system for Maxon’s Cinema 4D. Its unique rule system of Questions and Actions enables complete control over particle simulations.
JetBrains continues to host this release for legacy support. Developers can find it through the JetBrains Other Versions page . Install Pycharm 32 bit – IDEs Support (IntelliJ Platform)
As a legacy version, its requirements are modest by modern standards: jetbrains pycharm community edition 2018.3.7
sits perfectly in the middle. It offers: JetBrains continues to host this release for legacy support
While modern versions of PyCharm require 64-bit operating systems, version 2018.3.7 (released in July 2019) is the final stable build that officially supports 32-bit architecture. Developers often seek this specific version to: Support Legacy Hardware It offers: While modern versions of PyCharm require
Final note: Always back up your .idea folder before upgrading from 2018.3.7 to a newer PyCharm version. The project format changed in 2019.3, and downgrading may corrupt settings.
: Approximately 1.5 GB for the application plus at least 1 GB for caches. Use Cases and Recommendations Recommendation Legacy Hardware
xpFluidFLIP features a choice of fluid solvers, APIC and FLIP.
The APIC solver is fantastic at maintaining liquid momentum, preserving the natural flow that your fluids should have and can also provide a more dynamic yet very stable simulation.
xpFluidFLIP has a new collisions system which handles not only static collider objects but also fast-moving or rotating collider objects. It can interact with all other xpDynamics objects giving you endless possibilities.
xpFluidFLIP helps you create detailed, fast fluid simulations, giving you more artistic control than ever before.
xpScatter enables you to scatter your objects over multiple scene geometry, from splines to parametric objects all at the same time.
The topology tab will enable you to distribute your scatter on landscape slope, height, and curvature to create realistic ecosystems.
Animate your growth by using textures, X-Particles modifiers, and Mograph effectors.
Use multiple display modes for fast viewport performance. You can even restrict the scatter of objects to within the camera field of vision for optimal efficiency.
Our time and custom spline retiming option give you fine control over playback. The new cache layers in xpCache enables you to lock and unlock to re-cache objects in your scene.

X-Particles is built seamlessly into Cinema 4D like it is part of the application. It’s compatible with the existing particle modifiers, object deformers, Mograph effectors, Hair module, native Thinking Particles, and works with the dynamics system in R14 and later.
If you know how to use the Mograph module, you already know how to use X-Particles, it's that easy.
X-Particles has the most advanced particle rendering solution on the market. It enables you to render particles, splines, smoke and fire, all within the Cinema 4D renderer. Included are a range of shaders for sprites, particle wet maps and skinning colors. You can even use sound to texture your objects.
Perfectly partnered with INSYDIUM’s Cycles 4D and also compatible with the following: