Use Edict Imperator to move the Paladins 12" before shooting. Deep strike the GMNDK. Use Tide of Convergence . Laugh as you deal 20+ mortal wounds on turn one.
Classic Grey Knight gameplay, but easily countered by "screening" units. Grand Masters in Nemesis Dreadknights
The codex leaned heavily into the "Teleport Strike" mechanic. Players could keep their elite warriors in reserve and bring them down anywhere on the board, more than 9" away from the enemy. This allowed for a playstyle that felt true to the lore: surgical strikes where Terminators materialized in a flash of light to purge daemons.
Use Edict Imperator to move the Paladins 12" before shooting. Deep strike the GMNDK. Use Tide of Convergence . Laugh as you deal 20+ mortal wounds on turn one.
Classic Grey Knight gameplay, but easily countered by "screening" units. Grand Masters in Nemesis Dreadknights Grey Knights 8th Edition Codex Pdf
The codex leaned heavily into the "Teleport Strike" mechanic. Players could keep their elite warriors in reserve and bring them down anywhere on the board, more than 9" away from the enemy. This allowed for a playstyle that felt true to the lore: surgical strikes where Terminators materialized in a flash of light to purge daemons. Use Edict Imperator to move the Paladins 12" before shooting